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Technology in School

GRADE LEVEL 2-3

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Introduction

Themes & Ideas

Technology

School

School Rules

Relationships

Smartphones

What Students Will Uncover

Through a range of activities, students will consider how technology has impacted their school environment and their learning.

Lesson Overview

Lesson Objectives

1) Learn the importance of trust and responsibility.

2) Understand the research on how technology impacts their attention span and brain development

3) Learn the importance of respecting different opinions and listening to others.

Lesson Materials:

Vocabulary

Background

This section is intended for the educator, providing them with information about the film, its themes and topics, as well as tips for how to lead students in an impactful discussion.

About The Film

The Film in Context

Lesson

Lesson Introduction

SAY: Today, we will consider what technology we have and use at school. Look around the classroom. How many screens, computers, or phones do you see? I’ll mark each with a sticky note as you say them. What technology do we use at school? (For example, computers for reading and testing…)

Here is a think-pair-share activity: 

  • On your own, THINK about this question: What if all technology were removed from schools? Including watches? (gizmo, et al.) Allow a minute for students to think.
  • PAIR up with your partner, 
  • and SHARE your thoughts with them. 

(Probe with questions like: how would teaching be different with no tech? Would there be  challenges if we had no tech in school? What else would be different?)

Now, we will SHARE insights with the whole class, and I can write some important points on the board for the class to consider.

Before The Movie

Play The Film

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Lesson Activities

Activity 1

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Four Corners/Two Sides

Theme: Tech is all around us

Materials: A talking stick or equivalent object to help children take turns speaking, and a list of statements.

Vocabulary: Empathy

SAY: Empathy is the ability to understand and share in the feelings of others.

Explore: Ask students to look around the classroom. 

ASK: How many screens and pieces of technology do you see? What technology do we use at school? How do computers, projectors, and screens change how you learn?

Here are some statements to use, but may want to change or add ones that are more relevant to your students: 

  • Computers are better than books
  • Technology makes learning easier
  • There should be no rules about how we use tech in school
  • All technology should be removed from schools
  • No phones or watches should be allowed at school

DO: Four Corners/Two sides

SAY: I will make a statement, and you will go to one side of the room or the other, depending on if you agree or disagree with that statement. Once on each side of the room, you will have a turn to state or defend your opinions.

SAY: Let’s demonstrate - I’ll say, “Computers are better than books.” Think about your opinion of the statement, “Computers are better than books.” Do you agree or disagree? If you agree, you’ll go to this side of the room, and if you don’t agree (meaning that you think books are better than computers), then go to this side of the room. 

Allow students to move to their choice of sides. 

SAY: I will now ask you to tell me why you think what you think. I am not a judge, and there is no winner. When you have the talking object, you may express your opinion and state a reason for it. Then, pass the object to someone on the other side.

After each “opinion session” has calmed, students mingle in the middle of the room. Gather their attention, then repeat the game with a new statement, having them move to one side or the other again.

Reflect

ASK: Do you have any new opinions about how we use technology in school? 

Consider creating a Pros and Cons List for how technology impacts schools as a class.

Key Learning: The importance of respecting different opinions and listening to others.

Activity 2

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Dream School

Theme: Screens at School

Materials: Drawing Page (English) // (Spanish)

Vocabulary: 1:1 Program

SAY: A 1:1 Program is when a school or district provides every student with a computer or tablet. 

ASK: Do we have that here? Is that helpful for your learning?

SAY: If the things you do and watch on screen inspire you to be creative, curious, and kind, then yes, screen activities are helping grow your brain. And, yes, they should be in your Dream School. Not everyone agrees on using screens for learning all the time.

Explore

ASK: Look around our classroom. Are there more or less screens in our classroom than you thought there would be? How do we use computers or tablets in class? 

DO: We will draw our Dream School. 

Hand out Drawing pages. Would there be screens in your Dream School? What else would be in your Dream School?

Reflect: In your dream school, did you include screens? Why or why not?

Key Learning: Understand how screens can be helpful tools for learning and creativity. Reflect on the impact of technology in the classroom and envision its role in an ideal learning environment.

Activity 3

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Activity 4

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Activity 5

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Lesson Conclusion

Further Reading

For Educators

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Unordered list

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Emphasis

Superscript

Subscript

For Students

Frameworks

Standards met: AASL, CASEL aligned (See document: Standards SA)

Related Movie
Screenagers: Elementary School Age Edition (Classroom Version)

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